Playing UI sound effects while TAAE is running
Do any of you play app sound effects while TAAE is running? If so how do you do it?
I've been trying to add some UI sounds to my app using SAMSoundEffect, which uses AVAudioPlayer to play effects, but if TAAE is running (with outputEnabled or not) the sound effects don't play. If i set
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; before playing the effects, they play, but TAAE gets borked.
Is there a better way to play effects that won't interfere?
AudioServicesPlaySystemSound(...) is out of the question since it can't overlap sounds (from things like quick button presses).