iPhone 7 clicks
I had a report from a user the other day that only seems to happen on iPhone 7. My question is if someone has seen a similar problem. Only when running on iPhone 7 a periodic click sound can be heard. Feels like it could be related to sample rate or incorrect buffer lengths or something like that. My problem is I don't have an iPhone 7 to run any tests on.
My setup in this app is TAAE 1 and it has one AEBlockChannel and one AEBlockAudioReceiver. The build he was using has an engine from around October 2015, so maybe it is a known issue that has been fixed?
Anyway, if someone has some thoughts to share it would be very appreciated. Or maybe I should just see it as an excuse to update my phone.
It looks like the problem is a combination of the sampling rate 48000 and the proposed way of using TPCircularBuffer. I think the issue is because with that sample rate the buffer size changes +-1 in size between calls. So checking the fill count gets out of sync.
Something along those lines anyway.