TAAE: sound clicking.
I am trying to create simple drum machine with TAAE.
I took the code from Sample project from onShotAudioUnitPlayButtonPressed _ function, where sound is played using _SheduledAudioFileRegion.
And I am facing a problem: when I tap too fast to play the sound, there is a clicking noise when previous playback is interruped.
Is there some useful technique to prevent this clicking sound?
P.S. I also looked on TAAE2.
When I tap the button I call
[sound stop] and
[sound playAtTime:0] every time there are also click noises.
sound variable is an instance of
I tried to set up microfadeFrames property, but with no desired result. On fast tapping there are also clicks or some taps volume is reduced.