Hi! Has anyone gotten to play around with the AEDynamicsProcessorModule or the underlying audio unit? The documentation is a little confusing, and I'd love some help clarifying its behavior. For example, increasing the expansionRatio seems to behave as if increasing the compression ratio, though I see no way to actually set the compression ratio. Perhaps
expansionRatio is what they're calling compression ratio? But if that's the case it doesn't quite make sense to have a threshold and an expansion threshold?
Additionally, what's the right way to read the compressionAmount consistently? Like if I wanted to draw a gain reduction meter in my app or at least print out the values to the console. Definitely don't want to be doing this in the render block, but where then is the right place to consistently read?