TAAE: Warning: render took too long (0.003003s, 51.74% of budget). Always less than 100%
If I'm getting these warnings in my log and they're always under 100%; they're usually around 50% like the one in the title. Can I ignore them? TAAE is set up with this: TAAE: Buffer duration 0.0058, 256 frames in my case. I'm also not hearing any affect in the output audio. I know about not making any Obj C calls on the real time thread. I'm using standard TAAE channels and filters. Any input would be greatly appreciated.