TAAE2 - Stop at time/Loop-duration
Hello! Just started playing around with the TAAE2 and really liking it so far! I have an idea that I want to try out but can't figure out what the best way to do it is. What I want to do is basically to queue loops and let them play together synchronized with other loops. The thing is that I want to be able to set the regionDuration of an AEAudioFilePlayerModule to less than the entire loop but I want it to loop at it's original length, so instead of the AEAudioFilePlayerModule restarting at the regionDuration which for example could be 2 I would like to use a property that is called "loopDuration" or something that would determine how long the loop should be.
Another solution that I thought about would be to implement some sort of "stopAtTimeAndRestart:" and then in that function stop the module and reschedule it with the "playAtTime".
Does any of these approaches seem reasonable?